Lip Synch

List of objects that could be lip synched
Pencil case
Paperclip/tic tac boxes
Computer &/or monitor
Game systems
Whatever this thing is!/img/httpImage/image.jpg_gen/derivatives/gallery_1200/faces-everyday-objects.jpg
Washing machine / dryer / cooker etc.
Hat any type really(( )
Jewellery (most likely a necklace)
Watch (the hands would act as the mouth)
^ Most of these would have a similar animation to each other^

Some Lip synch links
How NOT to do this
Not quite how it should be done
Not an object but a little something else to see how the mouth moves

Just thought this was clever in making an object come alive-

When it comes to lip synch you need to have the right voice as well as having the mouth match up. – This is a site that has voice actors and who they have voiced. I find this to be useful as you can see the different characters they have done. You can also compare the characters and see if they have a similer voice to each other or sound completely different. It’s also useful because many characters have different people voicing them so you can compare them and see who you think fits better.
Example of voice actor for different characters –
Example of one character with different voice actors –


Foley Sound

Foley sound was named after Jack Foley, he was the one who established this technique.
A Foley is a sound effect technique. They are created with a variety of props that can’t be properly captured. Footsteps, doors opening/slamming, glass breaking, rustling are just a few things they can create.

“For example, an introductory shot of a biker wearing a leather jacket might be enhanced if we hear his jacket creak as he enters the shot – but do we really want to hear it every time he moves? By adding the foley sound fx in post, we can control its intensity, and fade it down once the dialogue begins. Even something as simple as boots on gravel can interfere with our comprehension of the dialogue if it is recorded too loudly. Far better for the actor to wear sneakers or socks (assuming their feet are off screen!) and for the boot-crunching to be added during Foley.”

Foley sound is made by Foley artists, they do this by watching the scene and add the sound FX to what they see. Some of their actions can include footsteps (running/walking), rubbing clothing, breaking objects, handling props and jostling each other.


22 OCT
Everyone listened to each others recording. We were also asked to think of different ideas for scripts.

5 Nov
We worked on the scripts and was shown around the sound booth and how everything worked. We were shown and told about the different mics and shown how to work the sound booth while recording.

12 Nov
We recored the script that we had. We also helped out a fellow student by everyone repeting the word he wanted saying. I also picked up that after recording you have to have the R button not pushed so it’s not locked, in order to listen to what you have.

19 Nov
We finished editing and completed the task.


I decided that it would be best to put all three sound lessons so far together

Oct 1
For our first leason in sounds we listened to four different recordings. While listening to the recordings we
had to pick up on if there was any narrative, could any background noise be heard and if any fillers of
effects were used. We also had to see if we could hear if any accents were used, was it a interview, what
questions were asked if any, was a narrator in and how many speakers were in each clip.

Oct 8
In this one we went into groups and recorded the different sounds that we came across and thought would
be a interesting sound. The group that I was in recorded, buliders on the roofs, and music instruments
that were in the church. We also tryed to record and get an echo from the church. Before we went out
and recorded the sounds we were shown the recording equipmeant and told how to work them. We were
also told a bit about them as well.

Oct 15
From the previous week we were shown how to cut and paste the recordings we had. We were also told
about the different effects you could add to the recordings and what you can do to change how they sound. Isolating the sound you want to use was also shown.
We were in one of the soundproof rooms for the most part, while in there the group played around and
tested with the different effects. We got some interesting sounds and used them in differnet orders to try
and get something we liked. Putting all the sounds together didn’t really sound right, taking some of them
out was a better result.